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May 2006 

Where The Loose Machines Are - Part Two by John Robison


Last month we looked at what a loose machine is and some of the theories about where casinos place their loose machines. I said I didn’t think the theories are relevant in today’s slot world. Let’s look at how slot machines and slot floors have changed to see why. Picture a slot floor of 10-20 years ago. Even if you don’t go back that far, I’m sure you’ve seen pictures on TV or in books. The machines on a casino floor were arranged in long rows, much like products in a supermarket aisle. They were placed using cold, mechanical precision, and with no imagination.

In Slot Machines: A Pictorial History of the First 100 Years by Marshall Fey, there’s a great picture of Bally’s casino floor in Atlantic City that illustrates my point. The picture shows hundreds of slot machines all lined up in perfect rows like little soldiers. The caption reads, “Like a Nebraska cornfield, rows upon rows of Bally slots extend as far as the eye can see.” Compare that image with the slot floor layout at a casino designed in the last five or so years. Studies have shown that players feel uncomfortable playing in long aisles. They feel trapped when they’re playing in the middle of a long aisle, particularly if the casino is crowded. As a result, modern casinos have shorter aisles and when a long aisle can’t be avoided, it’ll be wider than others so players won’t feel like they can’t get out.

One of the loose machine placement theories has casinos placing loose machines at the ends of aisles to draw people into the aisles. Having shorter aisles means having more machines at the ends of those aisles. Can all of these machines be loose? In addition to being uncomfortable in long aisles, players are also uncomfortable being put out on display for the other players. Perhaps they feel like they might become a target if their good luck is too visible. One slot director I heard speak said he tried to create comfortable niches for his players. Instead of being in a fish bowl, visible to most of the slot floor, players in his niches can be seen by only the other players in that niche.

Another theory about loose machine placement is that casinos place them in highly visible areas. Modern casinos still have highly visible areas, but the areas are visible to a smaller number of players. A loose machine in this area will influence fewer players than before.

The last change in the slot floor that I want to mention is perhaps the biggest change of all. Casinos used to have hundreds of slot machines. Now they have thousands. One slot director in Las Vegas said in an interview a few years ago that with so many machines on his floor, he didn’t have time to micro-manage them. He and his management decided the hold percentage they wanted for each denomination and he ordered payback programs close to that percentage for his machines. Furthermore, he said this was the common practice in Las Vegas.

As much as the slot floor has changed, the changes on the floor are dwarfed by the changes in the machines themselves. One thing that struck me about that picture of Bally’s is how all the machines look alike. They really do look like soldiers being inspected, all standing at attention and in identical uniforms. In fact, it looks like there are only three different games in the 10 machines in the first row in the picture. Granted, the majority of the machines were Bally, still I’m surprised by the lack of variety in the machines in the front row in the picture.

I heard that one theory why Americans have gotten heavier is that we have access to a wider variety of foods today than we had before. When meals consisted of the same thing time after time, it was easy to pass up second helpings of gruel and eat just enough to no longer be hungry. But now we have Chinese one night, Mexican the next, followed by Thai, burgers, pizza, and pasta. Just as variety in food creates desire, so does variety in slot machines. 

Not only is there more variety in themes on machines, there’s also more variety in paytables. Back in the 1920s, a revolutionary change in slot machine design was paying an extra coin for a certain combination. Adding a hopper to the machine in the electro-mechanical era made it possible for the machine to pay larger jackpots itself instead of requiring a handpay from a jackpot girl. Adding a computer to the slot machine made it possible for today’s machines to pay modest jackpots of a few thousand coins all the way up to life-changing jackpots of millions of dollars.

The computer also makes it possible to add more gimmicks to machines. Gimmicks like spin-til-you win, symbols that nudge up or down to the payline, haywire repeat-pays, and double spin all add more variety and interest. Each new generation of machines has crisper graphics and better sound than the prior generation. Slot designers are working overtime to devise compelling bonus rounds that will keep players playing for just one more crack at the round. How many people playing Wheel of Fortune are trying to win the jackpot? Not many. Most people keep playing to get one more spin of the wheel.

Slot directors today don’t need to pepper their floors with loose machines to stimulate play. Today’s machines themselves generate more desire to play than seeing a player doing well. 

  • John Robison is an expert video poker player and author of The Slot Expert’s Guide to Playing Slots, $6.95, by Huntington Press (800) 244-2224. He is the managing editor of the gaming pages at rgtgaming.com. Email: slotexpert@comcast.net.

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