The Godfather of Video Poker by Elliot
Frome
My mother always used to
say that he never liked being called the godfather of video poker, and
preferred the term ‘video poker guru.’ In all honesty, I think that was my
mom’s opinion more than my dad’s. I’m guessing he liked the idea of being
called the godfather. He didn’t invent the game, but he probably had more to
do with its success than even the inventor. I’m talking, of course, about
Lenny Frome.
The way the story goes,
my dad was a bit bored with retirement. He had spent 30+ years as an
Electrical Engineer, most of it in the defense industry. He had worked on
guidance systems for the unmanned missions to space and on the B-1 bomber.
When they retired to Las Vegas, my dad bought one of the ‘new’ color
computers and color printers. It was the late 80s and until then, when you
picked ‘color’ for your monitor it meant green on black or yellow on black.
Armed with his new computer, my dad figured he
would open up a kiosk at the mall and start printing out fancy color
calendars and iron-on transfers for customers. He started a company called
Compu-Flyers, all ready to take advantage of the high resolution colors and
graphics of his new toy. Unfortunately, my dad quickly discovered that he
could have a pretty picture on his screen, but the programs needed to print
it still left something to be desired.
Undeterred, he set out to determine how the
computer stored a picture and how to tell the printer how to print one. With
very little computer skills, my father essentially built the first printer
driver program for the Atari 520ST. Just one problem remained. It took about
30 hours to print out a single picture. Not very useful for a mall kiosk. He
bought a compiler and compiled his program and got it down to about 8 to 10
hours. I visited Las Vegas on one of my breaks from college and took a look
at his program. I started to clean it up and at one point deleted a line of
code. My father looked at me and asked, “What good will it do to remove one
line of code?” I explained that he executed it several billion times in the
run of the program. By the time I was done, the compiled version took 12
minutes to print out a picture.
Compu-Flyers
was ready for launch. It was about this time that my dad walked into a
casino and found this curious new thing called a video poker machine. He
took note of the details and that a sign above the machine blared out its
supposed payback. A few days later, he went to a different casino found
another video poker machine with the same paytable, announcing a different
payback. Something didn’t sit right with him. It occurred to my father that
there was only one way to play each dealt hand. This wasn’t regular poker
where you try and bluff the machine. For each dealt hand, there were 32 ways
you could play it. Based on the paytable in use, one of these ways would
provide the player with the highest possible return – what he called
‘expected value’ (actually, he originally called it ‘win power’ but changed
the term to ‘expected value’ shortly thereafter).
When his work was complete, he had the most
accurate payback out there for video poker. In fact, it turned out that the
payback for video poker was HIGHER than what the casinos were advertising.
As he began analyzing other variations of video poker, he found that many
had paybacks near or OVER 100%. The problem was he didn’t necessarily know
what to do with the information he had developed. There were some magazines
in Las Vegas that wrote about gambling, but they didn’t cover ‘slots.’
He finally convinced one magazine (I don’t
recall the name of it) to start publishing articles on video poker. The bad
news was that the magazine folded just before the first column went to
print. Lenny persevered and found other magazines to print his articles. Of
course, most gaming magazines are not flush with cash, so they “pay” by
providing free ads for the columnist to sell his books/software/videos. As
my Dad was just starting out, all he had was a 4-page double-sided tipsheet
called 50+ Tips on Video Poker that he sold for $2.95. He obtained a post
office box at Village East Drugs and waited. My mom, ever the naysayer, was
not exactly figuring out how to spend the extra money. Many years earlier,
my dad had written a tipsheet on how to use stock options to make money in
the stock market. I don’t think he sold a single one! But, history was not
to repeat itself. In the ensuing weeks, orders started coming in. My
parents’ daily routine would never be the same. Each afternoon, they would
drive over to the post office box and pick up the orders and deposit the
previous day’s checks. After whatever other errands they had to run were
done, they would head back to their apartment. My dad would work on his next
column(s) and my mom would pack and address the orders.
It was about this time that my Dad wandered
into the Gambler’s Book Club in Las Vegas. He noticed that there was not a
single book about video poker to be found in the entire store. It was from
this visit that the idea of a full booklet on video poker was born. My dad
immediately went to work on Expert Video Poker for Las Vegas. It was 50+
pages and walked the player through all the basic concepts of how video
poker works, how the game was analyzed and what to expect. It focused on the
most popular and highest payback games that could be found in Las Vegas. As
this was the late 80s, the few video poker machines that could be found
outside of Nevada were barely worth playing, while the games in Las Vegas
were some of the highest paying games in the casino. Hence, my father coined
Las Vegas – Video Poker Heaven.
Despite the fact that it was printed on a dot-matrix printer and had a comb
binding, Expert Video Poker for Las Vegas was a huge success. Copies were
made in a local copy store. No publishers were interested in books about
video poker, and unsure of how many copies would sell, my father couldn’t
very well bring it to a large-scale copy house to make thousands of copies.
Because video poker was so radically different
in Las Vegas than elsewhere, a separate version had to be created for
Atlantic City as video poker’s popularity spread. In an attempt to
differentiate this booklet, my father chose to make it ‘pocket-sized.’ It
was very similar to its Las Vegas counterpart, but focused on the games that
were being played in Atlantic City, especially the very popular Double Joker
Wild – a game that never really caught on anywhere else but remained strong
in Atlantic City for many years. While the Atlantic City version never made
it as big as the Las Vegas booklet, there was no doubt that it was also a
huge success.
At this point, my
father had put out a tipsheet, written two booklets and was writing for
several magazines about video poker. Video poker was gaining in popularity
and there is little doubt that this was in HUGE part due to my father’s
writings. Without the strategies that he developed, it is very possible that
video poker would’ve died a horrible and relatively quick death. The same
‘play by the seat of your pants’ approach that appears to have been used to
develop the original casino-given paybacks would’ve been used by most
players and the results would not have been pretty. We don’t really know who
first called Lenny Frome the Godfather of Video Poker, but the nickname was
growing in popularity.
But, my Dad
was just starting to make his mark on both video poker and the casino floor.
Before video poker was created, the casino floor consisted of mostly three
table games: craps, roulette and blackjack (okay, there was also the ‘Big
Wheel,’ but it’s hard to call that a game) and slot machines. Video poker
transformed a part of that floor. Next up was the transformation of the
table game portion of the floor.
A
brand new company called ShuffleMaster had just come into existence. Its
founder had created the first commercially viable automatic shuffler for the
casino. It shuffled a single deck of cards and could mostly be used for
single-deck blackjack. There were a fair number of these in Las Vegas, but
most other places used the big shoes. So, they decided to invent their own
game which would use a single-deck, thus increasing the demand for their
shuffler. I don’t really know if it was the first game idea they conceived
of, but somehow, they rather quickly invented the game Let It Ride.
It was almost ready for launch when they
decided to have my father take a look. As the story goes, the founder and
another executive came to my parent’s apartment in Las Vegas and
demonstrated the game. They played a few dozen hands and something just
didn’t feel right to my dad. I share this ‘sixth-sense’ with my father.
Somehow we can both tell when something isn’t right even without knowing
exactly what in the math is wrong. The two executives huddled and then
suggested that my father re-analyze the game mathematically just to make
sure everything was in order.
As it
turns out, my father’s extra sense was on the money. I don’t remember if the
game had too much house advantage or a negative house advantage, but the
original math on the game was very wrong. Can you imagine what the landscape
of the casino would look like today if one of the first new games to hit the
floor had died a miserable death because players were getting wiped out or
worse, if it turned out that the game had a player advantage? How many
casinos would be willing to try again? What might have happened to
ShuffleMaster, the eventual creator of most of the proprietary table games
on the casino floor?
Instead, the
paytables were altered to make the game’s math fall in line. Let It Ride was
introduced and quickly became one of the first new successful games. At
about the same time, Caribbean Stud Poker was being launched in some casinos
as well. As it would turn out, my father did some of the work for that game
too.
The casino floor was starting to
change rather quickly. In a couple of years, video poker went from a
successful game to an all out craze. My father was writing for multiple
magazines (including Midwest Gaming & Travel) all over the country. Someone
suggested that he write a full-length book on video poker and that became
his next major task. It was one thing to write a 50+ page booklet, but now
he was considering writing a 150-200 page book. To assist him, he enlisted
the help of Maryann Guberman to help edit, organize and illustrate the book.
Rather than write a more comprehensive version of his earlier works, my dad
decided to base this new book on some of his hundreds of articles.
Essentially, he took more than 100 articles, quizzes and stories and thread
them together in a way that would teach people how to play video poker the
right way.
The next major step in
the process was deciding how to get it published. My father quickly learned
that he had two choices. One was to sign on with some sort of publishing
house – not a major one like Random House, but a more local gaming oriented
one. The other choice was to publish it himself. If he chose the former, he
would get only about 50 cents per book. If he chose the latter, he would
keep all the revenue, but he would have to foot the bill for the book
printing itself. They chose the latter. The book was priced at $19.95 and
the cost of printing was about $5 per book for the first run of 1000 books.
Many years ago, I met someone in the
publishing business. She told me that to sell 5000 copies of a
self-published book was considered a tremendous success. By this measure,
America’s National Game of Chance: Video Poker would have to be considered
to be a whopper of a success story. My parents wound up running many more
printings and for far greater than 1000 copies. It was through this book
that my father began hawking video poker as America’s National Game of
Chance – essentially the penultimate casino game, invented in America and a
game that gave the player and the house a fair shake. The cover was done in
red, white and blue to help make the case. Video poker’s popularity
continued to grow at an extraordinary rate.
By now, my father not only had helped to feed
the video poker craze and transform the casino floor with Let It Ride and
Caribbean Stud Poker, but he essentially created an industry. Up to this
point, there really wasn’t much need for gaming analysts. Some math was
involved in slot machines, but that was nothing compared to the math and
computer skills needed to analyze new table games and new variations of
video poker. As inventors began to realize the amount of money that can be
made from new table games and casinos began to realize that they could make
more money from these new games even if it meant paying the inventor a
royalty, the number of new game ideas began to grow.
Nothing changed the casino floor like the next
successful game my father worked on. A British gentleman by the name of
Derek Webb contacted my father about a game idea he had. The name of the
game was Brag. It was a simple game in which each the Player and the Dealer
received three cards. Yes, the game eventually became Three Card Poker, the
most successful table game of them all. Derek and his partner, Hannah,
became close friends with my parents. They eventually sold the game to
ShuffleMaster who expanded the game’s popularity to the tune of about 1500
tables, far and away more than any other proprietary game. With Three Card
Poker, the transformation of the casino floor was nearly complete. There
were still plenty of Blackjack, Craps and Roulette tables, but the thirst
for new table games with multiple-unit betting was about to explode.
Inventors called the Nevada Gaming Control
Board (NGCB) trying to find out what they needed to do to get a game
approved. Amongst the tasks was to obtain a mathematical analysis of the
game. Most inventors had no idea who to call. So, the NGCB suggested that
they call Lenny Frome. My father ended up analyzing hundreds of games. In
preparing for my recent move from New Jersey to Las Vegas, I spent time
reviewing these files. Some of these games were just some simple variations
of existing games. Others involved using decks with extra suits or special
symbols. Only a few dozen ever saw the casino floor and only a handful would
be considered a success. So, on one hand, you could argue that my father
only had a hand in a ‘few’ successful games. But, what would the casino look
like today without Three Card Poker, Let It Ride, Spanish 21, Caribbean Stud
Poker and video poker?
While he was
working with Derek, my father had one last contribution to make to video
poker, but it was to be the biggest contribution of them all. He researched
the most common and popular video poker paytables across the country and put
the strategy tables for each (61 in total) into a 128-page book entitled
Winning Strategies for Video Poker. This was not a book for beginners. It
assumed that the player knew the basics of video poker and simply wanted to
know the strategy for the most popular games anywhere. The sales of the book
were remarkable. My parents printed up the book multiple times in runs of
2000-3000 copies each.
In 1997, my
father updated the book to reflect the ongoing changes to the game. Poorer
paying paytables were slowly being removed in favor of better-paying games.
Bonus Poker games were gaining in popularity. This revised book was tied
into software developed in conjunction with Masque Software entitled Video
Poker Strategy Pro. This software allowed the player to practice using any
of the paytables from the book. It would alert the player when he made a
mistake in strategy. The player now had the ability to not only learn the
strategy by seeing it in a strategy table, but could then practice,
practice, practice at home and only risk real money after mastering the
strategy.
We’ll never really know
what the sales of the 2nd edition might have been. On Sunday, March 15,
1998, I was out shopping with my then 5-year old son. We were looking for a
new swingset for our backyard. As I got close to my house, my beeper went
off. I looked at the number and realized it was my brother’s number. I went
pale. He was not one to beep me for no reason. I went home quickly and
called him. He told me that dad had had a heart attack. I’ll never forget
his response to my question, “How’s dad doing?” His response was, “He
isn’t.”
My family really didn’t know
what to do about Compu-Flyers after my dad’s passing. We all had full-time
jobs and a few entities in the industry asked if we would consider selling
everything to them, including essentially the rights to my father’s name. My
dad had built up his little company, in retirement, while staying completely
independent. He self-published all of his books, wrote his own columns, did
his own promoting. He had written countless tipsheets, seven booklets, two
books and perhaps as many as 1000 articles. He has ‘starred’ in a video that
teaches players how to play video poker. He helped with three different
pieces of software. We decided as a family that we would do what we could to
keep his legacy alive as he would want it and we continued to own the
company.
As it turned out, this meant
that I would run the company. My mother helped me fulfill the orders that
kept coming in. I maintained the Video Poker Heaven website. For the first
year, things still kept booming along, but it started to slow down a bit.
With no fresh articles and no new books, there weren’t a lot of orders
either.
When my father passed away, I
changed the front page of his website to contain only the lyrics to the song
“Leader of the Band” by Dan Fogelberg. One particular passage of that song,
I have found to be so poignant:
The leader of the band is tired
And his eyes are growing old
But his blood runs through my instrument
And his song is in my soul
My life has been a poor attempt
To imitate the man
I'm just a living legacy
To the leader of the band
In 2003, I
decided that I had enough of corporate life and decided to follow in my
dad’s footsteps. He had been gone for five years, so picking up from where
he left off wasn’t easy. Even more so as I lived in New Jersey and not in
Las Vegas. I contacted numerous gaming magazines to see if they were
interested in new gaming articles. Fortunately for me, Gaming Today and
Midwest Gaming & Travel both said “yes.” The exposure I got from these
articles allowed me to begin consulting as a gaming analyst as well. I have
had the pleasure of working on games from some top inventors: Derek Webb’s
Prime Table Games, Ya Awada, John Feola’s New Vision Gaming and, of course,
ShuffleMaster. I have done my part to continue to transform the casino floor
with Ultimate Texas Hold’em, Mississippi Stud Poker, Mini Pai Gow, Imperial
Pai Gow and countless others.
I am just a living legacy to my father and as such, all that I have
contributed to the gaming world these past eight years and all those that I
hope to contribute in the future, I consider to be his accomplishments as
well.
- Elliot Frome is a
second-generation gaming author and analyst. His focus has been more on
table games than on video poker, having contributed to the creation of
Ultimate Texas Hold’em, Imperial Pai Gow, Mississippi Stud, Mini Pai Gow and
numerous others. You can read more about these games and others at his
website:
www.gambatria.com. You can also read his columns on his blog at
gambatria.blogspot.com.